This article may be outdated. The experiment was held in Version 1.0.62.
Parks are 1*1 to 4*4 square buildings that directly increase the demand for R1 by a value directly proportional to park size and indirectly increase the demand of other areas.
Background Info Edit
Parks were initially a part of the game. They were drafted before the release of version 3 at the same time as public buildings and awards. They cost from 100 to 6000 dollars, with a monthly price of 30 to 1500 dollars, depending on size and type.
The experiment section has been removed since the recent update has changed how park works.
Types of Parks Edit
|Park Name||Size||Cost||Monthly Cost||Radius*|
|Little Flower Park||1*1||100||30||4.5|
|Water Fountain 2||1*1||500||100||4.5|
|Tree Park 2||2*2||2000||140||11|
- Radius is defined as the distance from the center of the park to the farthest visibly affected point. Feel free to edit because I may have messed up.
- The Middle Park upgrades into the Pavillion. The price listed here for the Pavillion includes the upgrade price and the price of the Middle Park